Program
Design Thinking & Innovation
Kids learn to spot problems, ask sharper questions, and turn ideas into prototypes they test and improve.
What students do
- Observe real problems around them and frame them clearly
- Ideate widely, then choose and defend a direction
- Prototype fast with paper, foam, and lab tools
- Test with real users, gather feedback, and iterate
On the bench: Laser cutter · 3D printer · Prototyping bench