Program

Design Thinking & Innovation

Kids learn to spot problems, ask sharper questions, and turn ideas into prototypes they test and improve.

What students do

  • Observe real problems around them and frame them clearly
  • Ideate widely, then choose and defend a direction
  • Prototype fast with paper, foam, and lab tools
  • Test with real users, gather feedback, and iterate

On the bench: Laser cutter · 3D printer · Prototyping bench