Program
Computational Thinking, Coding & Physical Computing
Logic, patterns, and code — learned by making things that actually run.
What students do
- Learn sequencing and patterns through unplugged games, then code
- Program microcontrollers that sense and respond to the world
- Build interactive projects that mix hardware and software
- Debug systematically — form a hypothesis, test, fix
On the bench: Microcontroller kits · Physical computing bench